Lista funkcji protokołu rs232, Dodatki, 65 polski – Optoma X305ST Instrukcja Obsługi
Strona 65
65
Polski
Dodatki
Lista funkcji protokołu RS232
Baud Rate : 9600
Data Bits: 8
Parity: None
Stop Bits: 1
Flow Control : None
UART16550 FIFO: Disable
Projector Return (Pass): P
Projector Return (Fail): F
1. Jest<CR> po
wszystkich
komendach ASCII.
2. 0D to kod HEX dla
<CR> w kodzie ASCII.
XX=00-99, projector's ID,
XX=00 is for all projectors
Optoma X305ST/W305ST/X306ST/W306ST RS232 & Telnet Command
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Parity: None
Stop Bits: 1
Flow Control : None
UART16550 FIFO: Disable
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Projector Return (Fail): F
XX=01-99, projector's ID, XX=00 is for all projectors
Note : the ~XX must be set as ~00 when use on telnet command no matter what ID projector has.
eg: telnet with ~0004 1 can execute Freeze function but ~3804 1 can't.
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SEND to projector (telnet supported)
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232 ASCII Code
HEX Code
Function
Description
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~XX01 1
7E 30 30 30 31 20 31 0D
Resync
~XX02 1 7E 30 30 30 32 20 31 0D AV Mute
On
~XX02 0 7E 30 30 30 32 20 30 0D
Off (0/2 for backward compatible)
~XX03 1
7E 30 30 30 33 20 31 0D
Mute
On
~XX03 0
7E 30 30 30 33 20 30 0D
Off (0/2 for backward compatible)
~XX04 1
7E 30 30 30 34 20 31 0D
Freeze
~XX04 0
7E 30 30 30 34 20 30 0D
Unfreeze
(0/2 for backward compatible)
~XX05 1
7E 30 30 30 35 20 31 0D
Zoom Plus
~XX06 1
7E 30 30 30 36 20 31 0D
Zoom Minus
(Type A : X305ST/W305ST)
~XX12 1
7E 30 30 31 32 20 31 0D
HDMI
~XX12 5
7E 30 30 31 32 20 35 0D
VGA 1
~XX12 6
7E 30 30 31 32 20 36 0D
VGA 2
~XX12 9
7E 30 30 31 32 20 39 0D
S-Video
~XX12 10
7E 30 30 31 32 20 31 30 0D
Video
~XX100 3
7E 30 30 31 30 30 20 33 0D
Next source
(Type B : X306ST/W306ST)
~XX12 7
7E 30 30 31 32 20 37 0D
VGA1 SCART
~XX12 8
7E 30 30 31 32 20 38 0D
VGA1 Component
~XX12 9
7E 30 30 31 32 20 39 0D
VGA2 Component
~XX12 10
7E 30 30 31 32 20 31 30 0D
Video
~XX100 3
7E 30 30 31 30 30 20 33 0D
Next source
~XX00 1
7E 30 30 30 30 20 31 0D
Power ON
~XX00 0
7E 30 30 30 30 20 30 0D
Power OFF
(0/2 for backward compatible)
~XX00 1 ~nnnn 7E 30 30 30 30 20 31 20 a 0D Power ON with Password
~nnnn = ~0000 (a=7E 30 30 30 30)
~9999 (a=7E 39 39 39 39)
~XX34 n
7E 30 30 33 34 20 a 0D
BrilliantColor
TM
n = 0 (a=30) ~ 10 (a=31 30)
~XX35 1
7E 30 30 33 35 20 31 0D
Degamma
Film
~XX35 2
7E 30 30 33 35 20 32 0D
Video
~XX35 3
7E 30 30 33 35 20 33 0D
Graphics
~XX35 4
7E 30 30 33 35 20 34 0D
Standard
~XX36 1
7E 30 30 33 36 20 31 0D
Color Temp.
Warm
~XX36 2
7E 30 30 33 36 20 32 0D
Medium
~XX36 3
7E 30 30 33 36 20 33 0D
Cold
~XX20 1
7E 30 30 32 30 20 31 0D
Display Mode
Presentation
~XX20 2
7E 30 30 32 30 20 32 0D
Bright
~XX20 3
7E 30 30 32 30 20 33 0D
Movie
~XX20 4
7E 30 30 32 30 20 34 0D
sRGB
~XX20 5
7E 30 30 32 30 20 35 0D
User
~XX20 7
7E 30 30 32 30 20 37 0D
Blackboard
~XX20 8
7E 30 30 32 30 20 39 0D
3D
~XX21 n
7E 30 30 32 31 20 a 0D
Brightness
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX22 n
7E 30 30 32 32 20 a 0D
Contrast
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX23 n
7E 30 30 32 33 20 a 0D
Sharpness
n = 1 (a=31) ~ 15 (a=31 35)
~XX170 n
7E 30 30 31 37 30 20 a 0D
Color Settings
Red Hue
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX171 n
7E 30 30 31 37 31 20 a 0D
Red Saturation
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX24 n
7E 30 30 32 34 20 a 0D
Red Gain
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX172 n
7E 30 30 31 37 32 20 a 0D
Green Hue
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX173 n
7E 30 30 31 37 33 20 a 0D
Green Saturation
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX25 n
7E 30 30 32 35 20 a 0D
Green Gain
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX174 n
7E 30 30 31 37 34 20 a 0D
Blue Hue
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX175 n
7E 30 30 31 37 35 20 a 0D
Blue Saturation
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX26 n
7E 30 30 32 36 20 a 0D
Blue Gain
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX176 n
7E 30 30 31 37 36 20 a 0D
Cyan Hue
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX177 n
7E 30 30 31 37 37 20 a 0D
Cyan Saturation
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX30 n
7E 30 30 33 30 20 a 0D
Cyan Gain
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX180 n
7E 30 30 31 38 30 20 a 0D
Magenta Hue
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX181 n
7E 30 30 31 38 31 20 a 0D
Magenta Saturation
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX32 n
7E 30 30 33 32 20 a 0D
Magenta Gain
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX178 n
7E 30 30 31 37 38 20 a 0D
Yellow Hue
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX179 n
7E 30 30 31 37 39 20 a 0D
Yellow Saturation
n= -45 (a=2D 34 35)~ +45(a=34 35)
~XX31 n
7E 30 30 33 31 20 a 0D
Yellow Gain
n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX33 1
7E 30 30 33 33 20 31 0D
Reset